M12 12.7mm HMG
M12 12.7MM HMG · M12 HMG
- Mount class
- Light
- Rarity
- Common
- Acquisition
- —
- Blueprint source
- —
- Blueprint pool
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- Research unlock
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More details
- Training weapon
- Used before the switch to M14 14mm MG during training. (Training progression)
Last updated:
Find a Skyships weapon's mount class, rarity and acquisition route, then choose an option that fits your ship.

14 objects
Find ship weapons by mount class and rarity, with unlock and blueprint sources.
M12 12.7MM HMG · M12 HMG
M14 14MM MG · M14 machine gun
MK 40 40MM BOFORS · MK 40 · Bofors
FK-88 · 88mm Flak
MK 4 14.5MM QUAD · MK 4 Quad
MK 8 HYDRA ROCKETS · Hydra Rockets
M37 37MM CANNON
M20 20MM TWIN
M120 120MM
MK 76 76MM RAPID
MK 57 57MM
M23 23MM AUTOCANNON
GAU-30 30MM ROTARY
Search by weapon name or alias, or filter by mount class and rarity to narrow the 14 entries.
Common Case blueprint pools describe possible rewards, not guaranteed drops. A case's rarity odds do not give the drop chance of an individual weapon. See case rewards and opening for the case options and their probabilities.
| Route | Weapon or reward | What you receive or unlock |
|---|---|---|
| Initial training | M14 14mm MG | A blueprint to build the gun. The Training Case guarantees a 14mm machine-gun blueprint. |
| Wasp research | M20 20mm Twin, AK-101 and XM12 Rocket Pod | Research Hardened Breech Blocks for 40 CR with Wasp in your fleet to unlock these weapons. |
| Free Rewards → LIKE THE GAME | MK 8 Hydra Rockets | A permanent weapon unlock, claimable once per captain. |
| Starter Pack | MK 40 40mm Bofors and FK-88 88mm Flak | Weapons included in the paid pack. |
| Cases | Weapon blueprints | Blueprints drawn from the case's reward pool. |
| Field Training contract | A blueprint reward | Complete the objectives to collect 20 Iron and defeat 3 enemies. |
A blueprint is used to build a weapon. A research unlock opens a weapon option; it is separate from fitting a finished gun. Pack weapons also need a compatible mount before they can be used aboard your ship.
Use the ship research guide for Wasp's tech tree, the free like reward guide to claim Hydra, or the pack comparison to compare Starter Pack with other purchases.
Light and Medium identify mount compatibility. M12, M14, AK-101, Bofors, MK 4 14.5mm Quad and Hydra Rockets are Light weapons. FK-88 88mm Flak is Medium, so it needs a compatible Medium mount.
While docked, open Shipyard and click the weapon position you want to change. Read the class at the top of Choose a Gun, such as LIGHT GUNS, and choose from that position's weapon options.
The position labels identify the part of the ship:
Gun numbers belong to the current ship setup. AK-101 can occupy different positions, so an installation in Gun 5 does not make Gun 5 its required slot.
For early PvE, consider whether your weapons can reach the target as well as their displayed damage. A higher DPS number does not help while a target is out of range. See the early PvE weapon tier list for the recommendations and tradeoffs between these four choices.
To turn the M14 blueprint into a gun, open Market → Blueprints → My Blueprints → Build at a port with the required Iron. Building does not equip it: select a compatible position in Shipyard and click Equip. Gun Fitted confirms the installation, and Equipped identifies the weapon currently assigned to that mount. Follow the build and equip guide for the full workflow.

Get weapon blueprints, build the M14 with 12 Iron, and equip or change guns on your Skyships mounts.

Choose your early Skyships PvE weapon: M14, Hydra Rockets, AK-101 or Bofors. Compare starter access, practical reach, unlock costs and mount compatibility.

Compare Skyships case sources, Robux prices and reward-quality odds, then learn how to open your cases in Locker.

Claim the Skyships like reward for three Common Cases, a permanent Hydra Rockets unlock, and a permanent 1.25× kill earnings boost.

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