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Skyships Cargo Guide: Capacity, Overload and Storage

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Bring your mined resources back to port before taking them into another fight. This guide explains how much your ship can carry, what happens when it is overloaded, and how to secure cargo in the Bunker.

Cargo Secured and Stored in Bunker confirmations after docking with Iron

Quick answer

Cargo is weighed in kilograms. You can exceed your ship’s displayed capacity, but overloading slows it down. Dock and wait for CARGO SECURED and STORED IN BUNKER to move your load into storage; selling it for Credits is a separate action. Ship-specific research can increase capacity and cargo retained on death.

Cargo Hold, Bunker, Market and Credits

Place or resource What it means
Cargo Hold Resources aboard your ship are unsecured until you dock and store them.
Bunker Your personal storage receives the cargo when docking is complete.
Resource Market Sell stored resources or buy materials using the market’s available stock. Your stored quantity determines what you can sell; market stock determines what you can buy.
Credits (CR) Currency received when you sell resources. A cargo value shown on storage is not itself a sale.

See the resource market guide for trading and restocking, or how to earn Credits for choosing what to sell.

Read Capacity and Calculate Cargo Weight

Use the capacity displayed for your current ship and its upgrades. For mixed cargo, multiply the quantity of each resource by its weight per unit, then add the results:

Total cargo weight = sum of each resource’s quantity × weight per unit.

To find how many whole units of one resource fit within the displayed capacity, subtract your current cargo weight from capacity, divide the remaining kilograms by that resource’s weight per unit, and round down. If the hold is already at or above capacity, zero additional units fit within that displayed capacity.

For example, Iron weighs 5 kg per unit. With 100 kg of room remaining, 20 Iron fits within capacity. Check the resource directory for other ore weights.

Overload and Full-Hold Warnings

A load can exceed the displayed capacity, but the ship slows down when overloaded. Plan for a slower return if you collect more than the capacity shown on your hold.

When CARGO FULL or HOLD FULL appears, return to port and store the load. One ship configured with a displayed capacity of 1,250 kg carried 1,500 kg of Iron and displayed HOLD FULL; that figure applies to that configuration.

Dock and Confirm Storage

  1. Follow a port marker to the docking platform.
  2. Use ENTER PORT, or press Enter when the docking prompt asks for it.
  3. Keep the ship steady while DOCKING is active.
  4. Wait for CARGO SECURED and STORED IN BUNKER. Your resources move into the Bunker and leave the ship’s hold.

An empty hold after these confirmations means the cargo was stored; it has not been sold. For help finding a port, see the map and docking guide.

Cargo Secured and Stored in Bunker confirmations after docking with Iron

Protect Unsecured Cargo

Cargo marked UNSECURED · DOCK TO STORE remains aboard and is at risk if your ship is destroyed. Combat loot placed in the hold is also unsecured. Store a valuable load before heading into another fight.

Ship and research Prerequisite Cargo effects
Strizh — Cargo Conversion Load-Bearing Frame Adds 200 kg of capacity, reduces the overload penalty by 25%, and increases the share retained on death by 10 percentage points.
Berkut — Protected Cargo Vault Sealed Compartments Adds 200 kg of capacity and increases the share retained on death by 10 percentage points.

The retention bonus adds to the share saved on death; it does not make the final retained share 10% or guarantee that the whole load survives. These effects belong to the specified ships. See ship upgrades for their research trees.

Sell Surplus and Plan the Next Trip

At port, open Market → Resources, choose the quantity to sell, and select SELL to receive Credits. Keep materials you need for upcoming research before selling the rest.

For buying and restocking, use the resource market guide. For choosing ore and other income activities, see how to earn Credits.